Apps ( Junior Koders 8-16 y)
Introducing programming with a use of interactive apps and other activities that develop logical thinking. Learn basic programming concepts through physical tools, coding robots, and fun unplugged activities.
2D Games Development ( Junior Koders 8-16 y)
This module will guide students on how to create and program simple animation and games through various tasks and projects. They will learn about basic game elements and concepts to create their own game projects.
2D and 3D Design ( Junior Koders 8-16 y)
Introduce computer graphics technology through two - and three-dimensional designs. We teach how to use computer graphics tools to create designs using programming. Students will learn to use Adobe Photoshop to create various 2D design projects such as animations, character drawing and posters.For 3D design they will use Autodesk Tinkercad to create printable 3D object models of their own.
Web Development ( Junior Koders 8-16 y)
How to create own website and code website layouts. Students will learn to create web pages using HTML and CSS. In the course they will also learn understanding of website structure and how it works